
Case 002 · Tired
The Case of the Droopy Detective
Can you solve a mystery?
Dot tries to build a tower, colour a picture and race Marmalade, but nothing seems to work. Dot’s head feels foggy, eyes keep blinking, arms feel floppy and legs feel sore and slow. What could these clues mean?
Children join Dot and Marmalade to look for body and thought clues, work out the feeling, try a quiet recharge and think about what Dot might need next.
21 illustrated pages · includes children’s detective activities and a note for grown-ups
A peek inside the case file



Along the way children practise
- Noticing tiredness in the body
- Spotting thought clues
- Naming the feeling tired
- Listening to what the body needs
- Trying a quiet recharge
- Making a detective plan for next time
More than a story
From clues to a Detective Plan
Children don’t only read about Detective Dot. At the end of each mystery, children become the detective. They gather their own body and thought clues, notice what might help, and create a simple Detective Plan they can return to next time.
- 1Notice body clues
- 2Notice thought clues
- 3Gather their own clues
- 4Name what they may be feeling
- 5Think about what might help
- 6Create their own Detective Plan
Get Case 002 – The Case of the Droopy Detective
Instant digital PDF • Print at home • For children approximately 4–8
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